MarcoDottor
2009-02-26 12:03:42 UTC
Hello,
I’m switching my simulation form ElasticContactLaw to Sphere
viscoelastic contact law.
In my simulation I have a box that push up the spheres but with new
contact law it crashes, maybe because box contact are not implemented?
There is a way to apply a force at the base with this law?
If I want to see if some particles pass trough a point, can I make a box
and check if there are spheres interacting touching it without make them
interacting?
Thanks you a lot!
Marco
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I’m switching my simulation form ElasticContactLaw to Sphere
viscoelastic contact law.
In my simulation I have a box that push up the spheres but with new
contact law it crashes, maybe because box contact are not implemented?
There is a way to apply a force at the base with this law?
If I want to see if some particles pass trough a point, can I make a box
and check if there are spheres interacting touching it without make them
interacting?
Thanks you a lot!
Marco
--
This message was sent from Launchpad by the user
MarcoDottor (https://launchpad.net/~marcodottor)
using the "Contact this team" link on the yade-users team page.
For more information see
https://help.launchpad.net/YourAccount/ContactingPeople
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Mailing list: https://launchpad.net/~yade-users
Post to : yade-***@lists.launchpad.net
Unsubscribe : https://launchpad.net/~yade-users
More help : https://help.launchpad.net/ListHelp